AI Insights · Timothy · October 2022
Top 5 Basketball Games in South Africa Q3 2022
Explore the performance of the top 5 basketball game apps in South Africa during Q3 2022, including insights on downloads, revenue, and active users.
In Q3 2022, the top 5 basketball games in South Africa demonstrated varied performance metrics in terms of downloads, revenue, and active users. Here’s a detailed look at each app's performance, based on data from Sensor Tower.
NBA 2K Mobile Basketball Game from 2K saw its weekly revenue peak at around $912 in mid-July, with a noticeable dip in early September, then rising again to approximately $553 by the end of September. Weekly downloads started high at 2.2K in late June but gradually declined to around 1.3K by the end of September. Active users followed a similar declining trend, dropping from 3.9K to approximately 3.2K over the quarter.
NBA LIVE Mobile Basketball by Electronic Arts experienced a steady decline in weekly revenue, starting at $228 in late June and ending at $142 in late September. Weekly downloads remained relatively stable, hovering around 4.2K towards the end of September. Active users saw a decrease from about 33.3K in late June to 27.7K by the end of September.
Basketball Stars™: Multiplayer by Miniclip.com had its weekly revenue fluctuate, peaking at $159 in late June and dropping to around $95 by the end of September. Downloads peaked at 3.2K in late August but generally hovered around 2K. Active users reflected a similar trend, starting at 9.5K and ending at approximately 8.5K.
Basketball Arena - Sports Game from MASOMO LIMITED showed modest revenue, peaking at $149 in late August and then dropping to around $89 by the end of September. Downloads were highest in late June at 1.7K but fell to around 334 by the end of September. The app's active users also declined from 5.3K to about 2.6K over the quarter.
Mini Basketball by Miniclip.com had its revenue peak at $159 in late June and then saw a decrease to approximately $59 by the end of September. Downloads were highest at 1.2K in late September, with active users increasing from 2.5K in late June to about 2.7K by the end of September.
These insights provide a snapshot of the market dynamics for basketball games in South Africa during Q3 2022. For more detailed analytics and insights, visit Sensor Tower.